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	<title>Comments on: Dash takes shape for 11.10 Unity</title>
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	<link>http://www.markshuttleworth.com/archives/717</link>
	<description>Planetary perspectives</description>
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	<item>
		<title>By: fd</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-7#comment-386118</link>
		<dc:creator>fd</dc:creator>
		<pubDate>Wed, 02 Nov 2011 12:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-386118</guid>
		<description>Unity would be easier if each program had it&#039;s own tab in the taskbar.  Please please please please pleeeeeease implement this.   Keep everything and have every program clickable in the taskbar.</description>
		<content:encoded><![CDATA[<p>Unity would be easier if each program had it&#8217;s own tab in the taskbar.  Please please please please pleeeeeease implement this.   Keep everything and have every program clickable in the taskbar.</p>
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	</item>
	<item>
		<title>By: Kikl</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-7#comment-381451</link>
		<dc:creator>Kikl</dc:creator>
		<pubDate>Sun, 23 Oct 2011 11:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-381451</guid>
		<description>Two more remarks about the dash if I may. The scroll bar in the dash is very difficult to use. Please add the work that you&#039;ve been doing with scroll bars to the dash. 

Then I asked myself why people are so attached to the old gnome 2.x drop down bar. So I installed one for fun in the top panel in order to use it side by side with the dash. The main advantage of the old design is speed. You just mouse over a category and the results immediately pop up. In the dash a whole lot of clicking is going on. You click the lens, then you click filter results, then you click each and every filter. On top of that it&#039;s just not as responsive. The dash offers many more options than the drop down menu, but it doesn&#039;t offer its speed. Once you&#039;ve addressed this issue the unity haters are going to repent;-)

Unity (launcher, dash, top panel + global menubar) looks modern and slick. Nautilus now looks great too. Once you&#039;ve polished the dash a little bit more, I think Ubuntu should start giving a little more love to the default applications and their integration. Thunderbird and Firefox are great. The lo-menubar for libreoffice. Gwibber and empathy need some love. 

Wish you all the best

Regards

Kikl</description>
		<content:encoded><![CDATA[<p>Two more remarks about the dash if I may. The scroll bar in the dash is very difficult to use. Please add the work that you&#8217;ve been doing with scroll bars to the dash. </p>
<p>Then I asked myself why people are so attached to the old gnome 2.x drop down bar. So I installed one for fun in the top panel in order to use it side by side with the dash. The main advantage of the old design is speed. You just mouse over a category and the results immediately pop up. In the dash a whole lot of clicking is going on. You click the lens, then you click filter results, then you click each and every filter. On top of that it&#8217;s just not as responsive. The dash offers many more options than the drop down menu, but it doesn&#8217;t offer its speed. Once you&#8217;ve addressed this issue the unity haters are going to repent;-)</p>
<p>Unity (launcher, dash, top panel + global menubar) looks modern and slick. Nautilus now looks great too. Once you&#8217;ve polished the dash a little bit more, I think Ubuntu should start giving a little more love to the default applications and their integration. Thunderbird and Firefox are great. The lo-menubar for libreoffice. Gwibber and empathy need some love. </p>
<p>Wish you all the best</p>
<p>Regards</p>
<p>Kikl</p>
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	<item>
		<title>By: mark</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-7#comment-380108</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Thu, 20 Oct 2011 00:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-380108</guid>
		<description>@Mike514

The specific issue you have is a bug in Unity that will be fixed in 12.04. Apps that support launching multiple windows will do so by default if you click on them in the launcher in a workspace which does not have that app running in it. So you&#039;ll be back to: select workspace, select app.</description>
		<content:encoded><![CDATA[<p>@Mike514</p>
<p>The specific issue you have is a bug in Unity that will be fixed in 12.04. Apps that support launching multiple windows will do so by default if you click on them in the launcher in a workspace which does not have that app running in it. So you&#8217;ll be back to: select workspace, select app.</p>
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	</item>
	<item>
		<title>By: Mike514</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-6#comment-380051</link>
		<dc:creator>Mike514</dc:creator>
		<pubDate>Wed, 19 Oct 2011 20:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-380051</guid>
		<description>I keep hearing how Unity supposed to be fast, but it&#039;s a slow design. I used to be able to open a second browser in another workspace by clicking on the workspace icon at the bottom of the screen to switch to it, then clicking the browser button at the top of the screen - two clicks and I&#039;m done. NOW I have to click on the workspace switcher button on the Launcher. Right click on the workspace where I want to open the new browser. Click on the Dash button because the browser button won&#039;t open a second browser regardless of where you want it (took me 3 days to figure that one out). Click on Internet Apps. Click on the browser button. FIVE clicks. This is supposed to be faster? 

Unity reminds me of the old joke about Helen Keller&#039;s parents punishing her by rearranging the furniture. Yes the old stuff is all there, but it&#039;s in different places, and only the Unity team knows where and how to navigate it.</description>
		<content:encoded><![CDATA[<p>I keep hearing how Unity supposed to be fast, but it&#8217;s a slow design. I used to be able to open a second browser in another workspace by clicking on the workspace icon at the bottom of the screen to switch to it, then clicking the browser button at the top of the screen &#8211; two clicks and I&#8217;m done. NOW I have to click on the workspace switcher button on the Launcher. Right click on the workspace where I want to open the new browser. Click on the Dash button because the browser button won&#8217;t open a second browser regardless of where you want it (took me 3 days to figure that one out). Click on Internet Apps. Click on the browser button. FIVE clicks. This is supposed to be faster? </p>
<p>Unity reminds me of the old joke about Helen Keller&#8217;s parents punishing her by rearranging the furniture. Yes the old stuff is all there, but it&#8217;s in different places, and only the Unity team knows where and how to navigate it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kikl</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-6#comment-379656</link>
		<dc:creator>Kikl</dc:creator>
		<pubDate>Tue, 18 Oct 2011 14:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-379656</guid>
		<description>&quot;Why have the launcher there at all?&quot; Because it is supposed to provide a very quick access to your favorite applications as well as opened apps. Searching for them in the dash each and every time would be time consuming.

The dash combines google like search and searching through categories and filters in a single and simple interface. I hope that third party developers are going to be able to provide individual lenses according to people&#039;s preferences. But I feel there is one problem. You have to cover a lot of screen space with your mouse in order to accomplish you goal. Let me illustrate this.

You start in the top left corner in order to open the dash. Then you wander down to the bottom in order to select the appropriate lens. Thereafter you move all the way to the right hand side in order to select a filter and finally you move back into the center of the screen in order to select the search result. Wow, after this odyssee across your wide and large screen you feel a little exhausted.

Therefore, I think the buttons should be arranged differently. My suggestion:

X-0 ... Lens   Lens    Lens   Lens
Dash    Filter (debending on selected lens)   Search field (for typing)
Dash    Filter                                Results Results Results..


If the lenses are in the top left corner, where the menu bar usually is, then the path to them is much shorter and users are accustomed to the position - the lenses provide additional functionality like a menu bar in an application. But keep the ikons, it&#039;s much better than having text fields. Filters could be positioned right below the lens field. So then you just move down to the filter or start typing in the text field. If you don&#039;t want to use the lenses at all, you can just start typing immediately - basically you don&#039;t have to use the mouse at all. So in terms of mouse usage, this would be no drawback. This suggestion has one drawback, you have to drag an application across the filters to the dash in order to position it there. Alternatively, you open the app and then select it with your right mouse button in the dash. But hey, let&#039;s see if someone has a better idea;-)

Regards

Kikl</description>
		<content:encoded><![CDATA[<p>&#8220;Why have the launcher there at all?&#8221; Because it is supposed to provide a very quick access to your favorite applications as well as opened apps. Searching for them in the dash each and every time would be time consuming.</p>
<p>The dash combines google like search and searching through categories and filters in a single and simple interface. I hope that third party developers are going to be able to provide individual lenses according to people&#8217;s preferences. But I feel there is one problem. You have to cover a lot of screen space with your mouse in order to accomplish you goal. Let me illustrate this.</p>
<p>You start in the top left corner in order to open the dash. Then you wander down to the bottom in order to select the appropriate lens. Thereafter you move all the way to the right hand side in order to select a filter and finally you move back into the center of the screen in order to select the search result. Wow, after this odyssee across your wide and large screen you feel a little exhausted.</p>
<p>Therefore, I think the buttons should be arranged differently. My suggestion:</p>
<p>X-0 &#8230; Lens   Lens    Lens   Lens<br />
Dash    Filter (debending on selected lens)   Search field (for typing)<br />
Dash    Filter                                Results Results Results..</p>
<p>If the lenses are in the top left corner, where the menu bar usually is, then the path to them is much shorter and users are accustomed to the position &#8211; the lenses provide additional functionality like a menu bar in an application. But keep the ikons, it&#8217;s much better than having text fields. Filters could be positioned right below the lens field. So then you just move down to the filter or start typing in the text field. If you don&#8217;t want to use the lenses at all, you can just start typing immediately &#8211; basically you don&#8217;t have to use the mouse at all. So in terms of mouse usage, this would be no drawback. This suggestion has one drawback, you have to drag an application across the filters to the dash in order to position it there. Alternatively, you open the app and then select it with your right mouse button in the dash. But hey, let&#8217;s see if someone has a better idea;-)</p>
<p>Regards</p>
<p>Kikl</p>
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	<item>
		<title>By: arunmanoj</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-6#comment-379608</link>
		<dc:creator>arunmanoj</dc:creator>
		<pubDate>Tue, 18 Oct 2011 09:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-379608</guid>
		<description>First of all the 11.10 release is g8! congrats &amp; thanx 4 that! but 1 prob i am facing with the ubuntu 4 the past 1-1.5yr(s) is still there...The HIBERNATION is still not working in my laptop(dell vostro 3300)...this is very basic thing &amp; ubuntu should/must solve this problem ASAP,(windows vista &amp; 7)&#039;s hibernation works fine without a hitch...</description>
		<content:encoded><![CDATA[<p>First of all the 11.10 release is g8! congrats &amp; thanx 4 that! but 1 prob i am facing with the ubuntu 4 the past 1-1.5yr(s) is still there&#8230;The HIBERNATION is still not working in my laptop(dell vostro 3300)&#8230;this is very basic thing &amp; ubuntu should/must solve this problem ASAP,(windows vista &amp; 7)&#8217;s hibernation works fine without a hitch&#8230;</p>
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	<item>
		<title>By: Rob</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-6#comment-379406</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Mon, 17 Oct 2011 20:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-379406</guid>
		<description>There are some good aspects to Unity, such as the lenses in dash, but overall it is inferior to Gnome 3 shell, in my opinion, and I&#039;d rather see the devs work on other issues and just go with Gnome.

One thing with Unity is the launcher on the desktop, which seems to me to be at odds with the overall design philosophy that Unity is heading toward. Why have the launcher there at all? You can hide it, of course, but then to get into dash you have to move the mouse to the edge of the screen to get the launcher to appear, and then click on the icon to go into dash. It is a pointless couple of steps when you could just mouse into the upper left like in Gnome 3 and dash open with that simple gesture. That&#039;s one change I would certainly recommend to make Unity more attractive. Even though it is a minor feature in the grand scheme of things, it is a one reason I don&#039;t use Unity. It just lacks some of the simple elegance of Gnome 3 shell.

The icons in dash are overly large and ugly. Granted this is the case in Gnome 3 shell as well (though not quite as bad), and I had to edit a .css file to get the icons down to what looked like a professional desktop and not a cartoon one. I assume it can be changed in Unity as well, but you might consider making it more attractive by default.

Those are just aesthetic issues, but I think the presence of the launcher and the extra step to get to dash are important. The feel of how it works in Unity is just clunky. If Unity were changed to eliminate the launcher from the desktop entirely (or to at least allow it be eliminated, not just hidden), and a option to open dash by simply mousing to the corner of the screen, I&#039;d at least give Unity another look. Right now, Gnome has the more elegant solution.</description>
		<content:encoded><![CDATA[<p>There are some good aspects to Unity, such as the lenses in dash, but overall it is inferior to Gnome 3 shell, in my opinion, and I&#8217;d rather see the devs work on other issues and just go with Gnome.</p>
<p>One thing with Unity is the launcher on the desktop, which seems to me to be at odds with the overall design philosophy that Unity is heading toward. Why have the launcher there at all? You can hide it, of course, but then to get into dash you have to move the mouse to the edge of the screen to get the launcher to appear, and then click on the icon to go into dash. It is a pointless couple of steps when you could just mouse into the upper left like in Gnome 3 and dash open with that simple gesture. That&#8217;s one change I would certainly recommend to make Unity more attractive. Even though it is a minor feature in the grand scheme of things, it is a one reason I don&#8217;t use Unity. It just lacks some of the simple elegance of Gnome 3 shell.</p>
<p>The icons in dash are overly large and ugly. Granted this is the case in Gnome 3 shell as well (though not quite as bad), and I had to edit a .css file to get the icons down to what looked like a professional desktop and not a cartoon one. I assume it can be changed in Unity as well, but you might consider making it more attractive by default.</p>
<p>Those are just aesthetic issues, but I think the presence of the launcher and the extra step to get to dash are important. The feel of how it works in Unity is just clunky. If Unity were changed to eliminate the launcher from the desktop entirely (or to at least allow it be eliminated, not just hidden), and a option to open dash by simply mousing to the corner of the screen, I&#8217;d at least give Unity another look. Right now, Gnome has the more elegant solution.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roger</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-6#comment-379303</link>
		<dc:creator>Roger</dc:creator>
		<pubDate>Mon, 17 Oct 2011 13:57:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-379303</guid>
		<description>The temptation is to leap straight to criticism, but that would be unfair, because Ubuntu is not exactly alone in making changes that I dislike (Windows is going the same way), and I do appreciate many of the advances in Ubuntu that have made using a Linux desktop more viable.

So, I would like to say first that I applaud the fact that Ubuntu has provided a version of GNU/Linux that, for the most part, works out of the box. Automatic detection and support of hardware was always a weakness in Linux that you have gone a long way towards solving. Similarly, I have generally positive views on the changes made to the startup and shutdown procedures. For the past several releases, Ubuntu has performed so much better than Windows on identical hardware ( where it used to be comparable, or even slightly slower ) that it is hard to believe.

So, in general, I like Ubuntu, and I use it to the exclusion of other Linux distributions.

But having said that, I have to admit that I am no fan of the current trends in the computer interface world. The two main drivers currently seem to be &quot;search&quot; based interfaces and &quot;touch&quot; based interfaces for small devices. Unity design seems to embody both of these trends, but at the expense of usability for normal window-centric devices.

I am currently writing this using a device with a keyboard, a mouse equivalent and a screen with a resolution of 1900x1280. The unity interface is frankly abysmal on such a device. Leaving aside how the launcher works, there are several basic problems:

1. Interface elements are tiny: Window borders are practically non-existent ( so they are difficult to use ), scrollbars tend to disappear whilst trying to use them unless the mouse movement is very accurate.

2. The base themes lack contrast and interest. UI elements lack much in the way of visual cues and feedback ( space saving mania again ). As a side note, it would be better that all elements of the interface match. The visuals of the 3D Unity dash are at odds with everything else.

3. Detaching the menu system from the application is plain nonsense. Just because Apple did it does NOT make it a good idea. If you want/need to save space in the application, have the menu as a drop-down from a button on the title bar. You can still merge the title bar with the bar across the top of the screen when you maximize , and it avoids having to go back and forth across the screen when a window is not maximized. 

4. Floating hints ( Tool-tips ) and pop-up menus exist for some elements and not others; help features do not seem to exist directly in any Unity element, and customization appears to be close to zero ( aside from the ability to drop links into the launcher ). This means that it is hard for a user to do anything to improve usability.  

5. Most of the Windows opened appear jammed into the top left of the screen, often with the launcher bar on top of it. This is not necessarily useful. 

Now, I understand that many of these criticisms would not apply if I were using unity on a 10&quot; touch screen with 1024x768 resolution. But I&#039;m not. I have 5 devices that run Ubuntu, and none of them look like that. Conversely, I have one tablet device that does look like that, and it does not run Ubuntu, because there is no value in putting Ubuntu on it. It gets used for casual browsing, as its form factor and capabilities makes it useful for little else.

I was going to now turn to the launcher and criticize its sudden loss of speed in 11.10: Initially I found that the the Dash Home took about 4 seconds to open after being clicked, and that logging out of the Unity shell seemed to hang for 10-15 seconds. Fortunately, this seems to be due to the 3D graphics driver used. After replacing the default open source driver with the ATI provided driver, everything works as snappily as I expected. Under the OSS driver the dash also looks different, maybe it was failing and falling back to 2D?

The dash itself is visually attractive and functionally cool. Whilst it is aiming towards search-oriented launch, it is less so than the mess in Windows 7. I can see that for most of the time, the Dash COULD provide what I would consider a good experience. 

COULD but DOESN&#039;T because, again, I can&#039;t change anything about the presentation. Personally, I would find it most useful for the dash to present the &quot;More/All Apps&quot; screen ( with the filters twisty open ) directly, as I see no value at all to the dash home screen. Selecting a filter category is then akin to a selecting a sub-menu of apps in a given category, which is more familiar and useful. Searching for apps using text matching is only really useful when installing new ones, since you are unlikely to have that many in any given category actually installed.

Speaking of which, I would also find it more useful to have &quot;frequently used&quot; and &quot;installable&quot; as collapsed categories, or better yet, a radio button ( as part of the filter? ) that allows selection of favorite / installed / available. If something is a favorite, you already know that, and have probably put it in the launch bar already, so it just wastes space and makes the interface look messy and confusing. Similarly, you are usually starting an infrequently used app, or looking for a new one, but not both. Putting everything in one window just isn&#039;t helpful.

When looking for documents or data, on the other hand, text matching could be much more useful given that there are potentially far more documents than applications. Categorization may well be insufficient.

It may sound like that is all very negative, but it is not really. I do not have any issue with trying to introduce improvements or variants, but I doubt the wisdom of removing support for other proven options whilst the new code is still in such a raw state. Quite apart from usability issues and the lack of automatic / manual configuration, there are still significant functional bugs - for example, the categories have just disappeared from all my application selection screens, and the &quot;search music collection&quot; screen returns a meaningless selection when a category is selected but there is no search text.

Regards,

Roger.</description>
		<content:encoded><![CDATA[<p>The temptation is to leap straight to criticism, but that would be unfair, because Ubuntu is not exactly alone in making changes that I dislike (Windows is going the same way), and I do appreciate many of the advances in Ubuntu that have made using a Linux desktop more viable.</p>
<p>So, I would like to say first that I applaud the fact that Ubuntu has provided a version of GNU/Linux that, for the most part, works out of the box. Automatic detection and support of hardware was always a weakness in Linux that you have gone a long way towards solving. Similarly, I have generally positive views on the changes made to the startup and shutdown procedures. For the past several releases, Ubuntu has performed so much better than Windows on identical hardware ( where it used to be comparable, or even slightly slower ) that it is hard to believe.</p>
<p>So, in general, I like Ubuntu, and I use it to the exclusion of other Linux distributions.</p>
<p>But having said that, I have to admit that I am no fan of the current trends in the computer interface world. The two main drivers currently seem to be &#8220;search&#8221; based interfaces and &#8220;touch&#8221; based interfaces for small devices. Unity design seems to embody both of these trends, but at the expense of usability for normal window-centric devices.</p>
<p>I am currently writing this using a device with a keyboard, a mouse equivalent and a screen with a resolution of 1900&#215;1280. The unity interface is frankly abysmal on such a device. Leaving aside how the launcher works, there are several basic problems:</p>
<p>1. Interface elements are tiny: Window borders are practically non-existent ( so they are difficult to use ), scrollbars tend to disappear whilst trying to use them unless the mouse movement is very accurate.</p>
<p>2. The base themes lack contrast and interest. UI elements lack much in the way of visual cues and feedback ( space saving mania again ). As a side note, it would be better that all elements of the interface match. The visuals of the 3D Unity dash are at odds with everything else.</p>
<p>3. Detaching the menu system from the application is plain nonsense. Just because Apple did it does NOT make it a good idea. If you want/need to save space in the application, have the menu as a drop-down from a button on the title bar. You can still merge the title bar with the bar across the top of the screen when you maximize , and it avoids having to go back and forth across the screen when a window is not maximized. </p>
<p>4. Floating hints ( Tool-tips ) and pop-up menus exist for some elements and not others; help features do not seem to exist directly in any Unity element, and customization appears to be close to zero ( aside from the ability to drop links into the launcher ). This means that it is hard for a user to do anything to improve usability.  </p>
<p>5. Most of the Windows opened appear jammed into the top left of the screen, often with the launcher bar on top of it. This is not necessarily useful. </p>
<p>Now, I understand that many of these criticisms would not apply if I were using unity on a 10&#8243; touch screen with 1024&#215;768 resolution. But I&#8217;m not. I have 5 devices that run Ubuntu, and none of them look like that. Conversely, I have one tablet device that does look like that, and it does not run Ubuntu, because there is no value in putting Ubuntu on it. It gets used for casual browsing, as its form factor and capabilities makes it useful for little else.</p>
<p>I was going to now turn to the launcher and criticize its sudden loss of speed in 11.10: Initially I found that the the Dash Home took about 4 seconds to open after being clicked, and that logging out of the Unity shell seemed to hang for 10-15 seconds. Fortunately, this seems to be due to the 3D graphics driver used. After replacing the default open source driver with the ATI provided driver, everything works as snappily as I expected. Under the OSS driver the dash also looks different, maybe it was failing and falling back to 2D?</p>
<p>The dash itself is visually attractive and functionally cool. Whilst it is aiming towards search-oriented launch, it is less so than the mess in Windows 7. I can see that for most of the time, the Dash COULD provide what I would consider a good experience. </p>
<p>COULD but DOESN&#8217;T because, again, I can&#8217;t change anything about the presentation. Personally, I would find it most useful for the dash to present the &#8220;More/All Apps&#8221; screen ( with the filters twisty open ) directly, as I see no value at all to the dash home screen. Selecting a filter category is then akin to a selecting a sub-menu of apps in a given category, which is more familiar and useful. Searching for apps using text matching is only really useful when installing new ones, since you are unlikely to have that many in any given category actually installed.</p>
<p>Speaking of which, I would also find it more useful to have &#8220;frequently used&#8221; and &#8220;installable&#8221; as collapsed categories, or better yet, a radio button ( as part of the filter? ) that allows selection of favorite / installed / available. If something is a favorite, you already know that, and have probably put it in the launch bar already, so it just wastes space and makes the interface look messy and confusing. Similarly, you are usually starting an infrequently used app, or looking for a new one, but not both. Putting everything in one window just isn&#8217;t helpful.</p>
<p>When looking for documents or data, on the other hand, text matching could be much more useful given that there are potentially far more documents than applications. Categorization may well be insufficient.</p>
<p>It may sound like that is all very negative, but it is not really. I do not have any issue with trying to introduce improvements or variants, but I doubt the wisdom of removing support for other proven options whilst the new code is still in such a raw state. Quite apart from usability issues and the lack of automatic / manual configuration, there are still significant functional bugs &#8211; for example, the categories have just disappeared from all my application selection screens, and the &#8220;search music collection&#8221; screen returns a meaningless selection when a category is selected but there is no search text.</p>
<p>Regards,</p>
<p>Roger.</p>
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	<item>
		<title>By: mark</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-6#comment-379081</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Sun, 16 Oct 2011 20:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-379081</guid>
		<description>@Andy

You wouldn&#039;t use a scrollbar on a touch interface, that&#039;s the point ;-)

Mark</description>
		<content:encoded><![CDATA[<p>@Andy</p>
<p>You wouldn&#8217;t use a scrollbar on a touch interface, that&#8217;s the point <img src='http://www.markshuttleworth.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Mark</p>
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	</item>
	<item>
		<title>By: Andy</title>
		<link>http://www.markshuttleworth.com/archives/717/comment-page-6#comment-379069</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sun, 16 Oct 2011 20:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/?p=717#comment-379069</guid>
		<description>Mark: Why would you use a scrollbar at all with a touch interface? I&#039;ve never used a scrollbar on my Android phone...</description>
		<content:encoded><![CDATA[<p>Mark: Why would you use a scrollbar at all with a touch interface? I&#8217;ve never used a scrollbar on my Android phone&#8230;</p>
]]></content:encoded>
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