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	<title>Comments on: #6: Sensory immersion</title>
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	<link>http://www.markshuttleworth.com/archives/72</link>
	<description>Planetary perspectives</description>
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		<title>By: Munich Unix &#187; Mark Shuttleworth calls for an Open Source Second Life</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-2#comment-206079</link>
		<dc:creator>Munich Unix &#187; Mark Shuttleworth calls for an Open Source Second Life</dc:creator>
		<pubDate>Thu, 22 Nov 2007 17:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-206079</guid>
		<description>[...] read more &#124; digg story [...]</description>
		<content:encoded><![CDATA[<p>[...] read more | digg story [...]</p>
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		<title>By: Top Linux News &#187; Blog Archive &#187; Mark Shuttleworth calls for an Open Source Second Life</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-2#comment-186491</link>
		<dc:creator>Top Linux News &#187; Blog Archive &#187; Mark Shuttleworth calls for an Open Source Second Life</dc:creator>
		<pubDate>Thu, 25 Oct 2007 15:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-186491</guid>
		<description>[...] read more &#124; digg story [...]</description>
		<content:encoded><![CDATA[<p>[...] read more | digg story [...]</p>
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	<item>
		<title>By: Top Unix News &#187; Blog Archive &#187; Mark Shuttleworth calls for an Open Source Second Life</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-2#comment-186454</link>
		<dc:creator>Top Unix News &#187; Blog Archive &#187; Mark Shuttleworth calls for an Open Source Second Life</dc:creator>
		<pubDate>Thu, 25 Oct 2007 13:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-186454</guid>
		<description>[...] read more &#124; digg story [...]</description>
		<content:encoded><![CDATA[<p>[...] read more | digg story [...]</p>
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		<title>By: Mark Shuttleworth calls for an Open Source Second Life &#171; Linux and Unix Top News</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-2#comment-174787</link>
		<dc:creator>Mark Shuttleworth calls for an Open Source Second Life &#171; Linux and Unix Top News</dc:creator>
		<pubDate>Fri, 05 Oct 2007 13:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-174787</guid>
		<description>[...] read more &#124; digg story [...]</description>
		<content:encoded><![CDATA[<p>[...] read more | digg story [...]</p>
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		<title>By: Later Nerdz &#187; Second Life Releases Client Source under GPL v2</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-1#comment-27829</link>
		<dc:creator>Later Nerdz &#187; Second Life Releases Client Source under GPL v2</dc:creator>
		<pubDate>Mon, 08 Jan 2007 17:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-27829</guid>
		<description>[...] Linden Labs, developers of the fringe subculture catch-all MMO game Second Life, have released their client&#8217;s source code to the public for development under the GNU GPL version 2. It&#8217;s amazing news because not long ago this guy was calling for an open source virtual game world based on second life. The release of the client is a good first step. &#8220;Stepping up the development of the Second Life Grid to everyone interested, I am proud to announce the availability of the Second Life client source code for you to download, inspect, compile, modify, and use within the guidelines of the GNU GPL version 2.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Linden Labs, developers of the fringe subculture catch-all MMO game Second Life, have released their client&#8217;s source code to the public for development under the GNU GPL version 2. It&#8217;s amazing news because not long ago this guy was calling for an open source virtual game world based on second life. The release of the client is a good first step. &#8220;Stepping up the development of the Second Life Grid to everyone interested, I am proud to announce the availability of the Second Life client source code for you to download, inspect, compile, modify, and use within the guidelines of the GNU GPL version 2.&#8221; [...]</p>
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		<title>By: Ben Francis</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-1#comment-27793</link>
		<dc:creator>Ben Francis</dc:creator>
		<pubDate>Mon, 08 Jan 2007 16:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-27793</guid>
		<description>You might be interested to know that Linden Labs &lt;a href=&quot;http://blog.secondlife.com/2007/01/08/embracing-the-inevitable/&quot; rel=&quot;nofollow&quot;&gt;released the Second Life client source code&lt;/a&gt; today under the GPL 2.0 license! 

However, I&#039;m interested in the idea of a 3D web, a sort of distributed Second Life using web standards. That&#039;s something I&#039;ve mentioned &lt;a href=&quot;http://hippygeek.livejournal.com/48549.html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; and &lt;a href=&quot;http://www.tola.me.uk/blog/2007/01/08/open_source_second_life&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.

I&#039;ve started a &lt;a href=&quot;http://hippygeek.co.uk/wiki/3D_Web&quot; rel=&quot;nofollow&quot;&gt;wiki page&lt;/a&gt; posing the question, &quot;What would be required to create a 3D web with a similar user experience to that of online virtual worlds like Second Life?&quot;. You can log in with

username: iwontspam
password: ipromise

(or create a new account, or start a wiki page on launchpad somewhere)

I&#039;d value everyone&#039;s input!</description>
		<content:encoded><![CDATA[<p>You might be interested to know that Linden Labs <a href="http://blog.secondlife.com/2007/01/08/embracing-the-inevitable/" rel="nofollow">released the Second Life client source code</a> today under the GPL 2.0 license! </p>
<p>However, I&#8217;m interested in the idea of a 3D web, a sort of distributed Second Life using web standards. That&#8217;s something I&#8217;ve mentioned <a href="http://hippygeek.livejournal.com/48549.html" rel="nofollow">here</a> and <a href="http://www.tola.me.uk/blog/2007/01/08/open_source_second_life" rel="nofollow">here</a>.</p>
<p>I&#8217;ve started a <a href="http://hippygeek.co.uk/wiki/3D_Web" rel="nofollow">wiki page</a> posing the question, &#8220;What would be required to create a 3D web with a similar user experience to that of online virtual worlds like Second Life?&#8221;. You can log in with</p>
<p>username: iwontspam<br />
password: ipromise</p>
<p>(or create a new account, or start a wiki page on launchpad somewhere)</p>
<p>I&#8217;d value everyone&#8217;s input!</p>
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		<title>By: Todd Adams</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-1#comment-24241</link>
		<dc:creator>Todd Adams</dc:creator>
		<pubDate>Fri, 29 Dec 2006 18:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-24241</guid>
		<description>People seem to completely misunderstand Second Life and its purpose.  EVERYTHING is player-created.  So, if there were not fun things to do, either the commenter did not discover them or he didn&#039;t invent them.   People want to be spoon-fed and when the system doesnt offer instant gratification, they immediately give it a bad review or talk down about it.

Of course SL has issue,  what system doesnt?  However,  second life will eventually be bundled on Linux distros as a SERVER that individuals can run in the same manner they run Apache now.  Then with the right resources, you are free to offer any world you wish to the public.</description>
		<content:encoded><![CDATA[<p>People seem to completely misunderstand Second Life and its purpose.  EVERYTHING is player-created.  So, if there were not fun things to do, either the commenter did not discover them or he didn&#8217;t invent them.   People want to be spoon-fed and when the system doesnt offer instant gratification, they immediately give it a bad review or talk down about it.</p>
<p>Of course SL has issue,  what system doesnt?  However,  second life will eventually be bundled on Linux distros as a SERVER that individuals can run in the same manner they run Apache now.  Then with the right resources, you are free to offer any world you wish to the public.</p>
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		<title>By: an ex-ubuntu user</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-1#comment-21864</link>
		<dc:creator>an ex-ubuntu user</dc:creator>
		<pubDate>Thu, 21 Dec 2006 00:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-21864</guid>
		<description>Mark please stop ubuntu now, its ruining the linux community with all of this easy, command-line illiterate newbies, the thing is most of us learned linux without it being easy, and it can be done, and that helps most of us to grow in our knowlege of computers, you are ruining what we have made,(as in our community) with people that dont care about the state of linux or thier own mind and will remain stagnent in your mess of a distrobution, as it slowly tears apart the linux world.  these are all things i didnt realize until i stopped using ubuntu, and switched to gentoo, and learned a ton.  its probably not the right place for this but thats my opinion about ubuntu :)</description>
		<content:encoded><![CDATA[<p>Mark please stop ubuntu now, its ruining the linux community with all of this easy, command-line illiterate newbies, the thing is most of us learned linux without it being easy, and it can be done, and that helps most of us to grow in our knowlege of computers, you are ruining what we have made,(as in our community) with people that dont care about the state of linux or thier own mind and will remain stagnent in your mess of a distrobution, as it slowly tears apart the linux world.  these are all things i didnt realize until i stopped using ubuntu, and switched to gentoo, and learned a ton.  its probably not the right place for this but thats my opinion about ubuntu <img src='http://www.markshuttleworth.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Ubuntu-blogi &#187; Arkisto &#187; Uutisia ja lainauksia, viikko 50</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-1#comment-21019</link>
		<dc:creator>Ubuntu-blogi &#187; Arkisto &#187; Uutisia ja lainauksia, viikko 50</dc:creator>
		<pubDate>Sun, 17 Dec 2006 22:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-21019</guid>
		<description>[...] &#8220;What interests me are the ways in which there is cross-over between the virtual world and the real world. When I’m walking around town, does my mobile phone alert me to changes in the virtual world? And when I’m working at my PC, how much can I stay focused on work, say, while my PC also keeps me abreast of what’s going on with my avatar?&#8221; - Mark Shuttleworth tavoittelee virtuaali- ja todellisen maailman yhdistämistä http://www.markshuttleworth.com/archives/72 [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;What interests me are the ways in which there is cross-over between the virtual world and the real world. When I’m walking around town, does my mobile phone alert me to changes in the virtual world? And when I’m working at my PC, how much can I stay focused on work, say, while my PC also keeps me abreast of what’s going on with my avatar?&#8221; &#8211; Mark Shuttleworth tavoittelee virtuaali- ja todellisen maailman yhdistämistä <a href="http://www.markshuttleworth.com/archives/72" rel="nofollow">http://www.markshuttleworth.com/archives/72</a> [...]</p>
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		<title>By: robmyers &#187; links for 2006-12-15</title>
		<link>http://www.markshuttleworth.com/archives/72/comment-page-1#comment-20590</link>
		<dc:creator>robmyers &#187; links for 2006-12-15</dc:creator>
		<pubDate>Fri, 15 Dec 2006 23:26:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.markshuttleworth.com/archives/72#comment-20590</guid>
		<description>[...] Mark Shuttleworth » Blog Archive » #6: Sensory immersion Mr. Ubuntu puts forward the case for free VR (tags: VR free-software second-life) [...]</description>
		<content:encoded><![CDATA[<p>[...] Mark Shuttleworth » Blog Archive » #6: Sensory immersion Mr. Ubuntu puts forward the case for free VR (tags: VR free-software second-life) [...]</p>
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